Paul Blackham
Paul Blackham
3D Artist
Alyth, United Kingdom

Summary

A capable and versatile 3D artist with strong fundamental knowledge of form and anatomy and an excellent educational background in game art.
I also have a deep understanding of rendering pipelines, having completed masters level module in graphics programming writing detailed shaders in HLSL and C++ for DirectX 11. This, and my experience in fully implementing art assets into game engines such as Unity and Unreal, allows me to work well independently and take initiative.
Now seeking to join a team of professional game developers and create art for the cutting edge of games, turning incredible concepts into faithful and fully realized 3D game assets.

Skills

3D ModelingProp ModelingPBR TexturingCharacter ModelingDigital SculptingGame Development

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Unity
Unity